Week 05 - Autobiographical Game Progress
Intermediate Game Development » Devlog
For my game, I had two main goals: A) finish the quests and B) implement some sort of visual reference for the keyboard to make it easier to learn the missions. The quests I implemented include one involving playing F major and minor chords, playing a minor scale, playing a C major and F major chord, and giving instructions for the players to figure out how to complete the quests. I also implemented the keyboard system, activated with space, where the player can see what notes they're playing as they play them.
The three assets I made were a tree, the WSP arch, and a bench. The trees had some issues in that all the green parts moved over when I placed them in Unity, so they look really bad right now, but I'll fix them soon.
Intermediate Game Development
Status | Released |
Author | Uti Azulay |
More posts
- Week 13 (?)May 01, 2018
- Week 12 (?)Apr 23, 2018
- Week 08 - PrototypesMar 19, 2018
- Week 07 - Port MortemMar 08, 2018
- Week 04 - Midterm OutlineFeb 19, 2018
- Week03 - Architecture, Performance, and GamesFeb 13, 2018
- Week 02 - 10PRINTFeb 06, 2018
- Week 01 "Door Problem"Jan 29, 2018
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🎶cool 🎶