Week 13 (?)
This week I did two things primarily: the first thing was change the movement to translate. This fixed a lot of movement-based bugs and smoothed over the feel of the gameplay significantly despite being a simple change, which was nice. The other major thing I did was put in some of the models. Some of the models are going to be recolored, which is an issue with the materials. Either way, it looks a lot better now. I also worked on the music a little, which is going okay.
For the next week, I'm going to focus on getting the levels finalized. This means fixing the bouncy planker for all the levels. This also means adding a level to introduce the tall planker as well. I'm also going to continue making the music, and hopefully I will finish this week.
Intermediate Game Development
Status | Released |
Author | Uti Azulay |
More posts
- Week 12 (?)Apr 23, 2018
- Week 08 - PrototypesMar 19, 2018
- Week 07 - Port MortemMar 08, 2018
- Week 05 - Autobiographical Game ProgressFeb 26, 2018
- Week 04 - Midterm OutlineFeb 19, 2018
- Week03 - Architecture, Performance, and GamesFeb 13, 2018
- Week 02 - 10PRINTFeb 06, 2018
- Week 01 "Door Problem"Jan 29, 2018
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