Week 12 (?)


This week I primarily designed levels. I aimed to create 3 levels, some of which that use moving platforms, so I coded the moving platforms. Then I drew out the levels in google drawings, and then implemented them into Unity by copy-pasting a different level, rearranging the elements, and then implementing the moving platforms. I did this 3 times with the 3 levels I made. I spent the weekend designing a few more intermediary levels to introduce mechanics and ways of thinking, and also began the music, which I'm not very far into but I know the direction I'm going in. Before turning the project in, I organized the scenes so that they connected to one another.

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